Infantry
Infantry CR: 1/2
Medium , any
Armor Class: 14
Hit Points: 25
Speed:
30 ft
STR
14 +2
DEX
16 +3
CON
14 +2
INT
10 +0
WIS
12 +1
CHA
10 +0
Saving Throws: STR +3 CON +3
Skills: Athletics +3, Intimidation +2
Challenge Rating: 1/2
Actions
Type 86 Rifle - 1D8+3 piercing, +5 to hit Bayonet - 1D6+3 piercing, +5 to hit
Minion Varient
A 1HP minion varient can supply a combat with a multitude of fodder units. Minions can be brought in batches of 2-6 that take their turns together for simplicity. Difficulty can be scaled with minion number, reinforcements by turn, or increased weapon damageRemove these ads. Join the Worldbuilders Guild
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