Luzu Reiwa Statblock
Luzu Reiwa CR: 1
STR
10 +0
DEX
14 +2
CON
14 +2
INT
12 +1
WIS
16 +3
CHA
12 +1
Mystic Wards. The Shrine Maiden is shielded by spiritual wards, which grant her an AC of 13 without armor. Additionally, she has advantage on saving throws against being charmed or frightened. Ofuda Spellcasting. The Shrine Maiden uses her ofuda as a spellcasting focus to produce spell-like abilities, tapping into the magic of paper talismans. She casts spells and abilities using Wisdom (spell save DC 13, +5 to hit with spell attacks). Rabbit’s Feet. You gain a jumping length of 30 feet, and can jump vertically as well. You can jump instead of walking, running, or climbing without a reduction in speed. You have advantage on all athletics or acrobatics checks that involve jumping. Opportunity attacks made against you if you are jumping away from an enemy, are made with disadvantage Nowabunny. As an action, you can transform yourself into a Crystal Rabbit
Actions
Multiattack. The Shrine Maiden can make two attacks: one with Ofuda Strike and one with Forceful Talismans. Ofuda Strike. Ranged Spell Attack: +5 to hit, range 30 ft., one target. Hit: 8 (1d10 + 3) force damage. Forceful Talismans. The Shrine Maiden throws a handful of enchanted ofuda, releasing a barrage in a 10-foot radius within 30 feet. Creatures in the area must make a Dexterity saving throw (DC 13).
Reactions
Protective Ofuda. When the Shrine Maiden or an ally within 10 feet is hit by an attack, the Shrine Maiden can use her reaction to apply an ofuda that grants +2 AC until the start of her next turn.
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