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Radioactive

Radioactive

Your magic is unstable and destructive, the result of exposure to radioactive forces that have altered your very essence    

Radioactive Pulse

At 1st level, when you cast a spell that deals damage, you can deal an additional 1d6 radiant damage.     You are resistant to radiant damage and immune to radiation-related effects.    

Glowing Aura

At 6th level, as a bonus action, you emit a bright glow that lasts for 1 minute. Creatures within 10 feet of you take 2 radiant damage at the start of each of their turns.    

Meltdown

At 14th level, once per long rest, when you drop to 0 HP, you trigger a meltdown, dealing 6d10 radiant damage to all creatures within 20 feet. You remain stable and regain 1 HP at the start of your next turn.    

Living Reactor

At 18th level, for 1 minute, your body surges with energy:
  • All your spells deal additional radiant damage equal to your Charisma modifier.
  • You become immune to radiant damage.
  • Creatures that hit you with melee attacks take 1d8 radiant damage.

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