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Sniper

Sniper CR: 2

Medium , any
Armor Class: 15 (17 with ½ cover, 20 with ¾ cover)
Hit Points: 25
Speed: 30 ft

STR

14 +2

DEX

22 +6

CON

14 +2

INT

14 +2

WIS

18 +4

CHA

10 +0

Saving Throws: DEX (+8) WIS (+6)
Skills: Stealth +8, Perception +6
Challenge Rating: 2

Dummy - As a bonus action the sniper can set up a dummy to bait enemy attacks. Getting within 10 feet of the dummy, or a DC 14 insight check can be made to try to determine if the dummy is real. If an attack is made against the dummy, and the real sniper is also in view, the sniper is able to use its reaction to make an attack against whoever shot the dummy   Sniper Cloak - The sniper has a cloth cloak in urban settings, or a ghillie suit in wilderness settings. The sniper has advantage on all stealth checks

Actions

Type 99 Akabashi Rifle Sniper Varient - 1D10+8 piercing, +11 to hit, 600/2400 range   Disadvantage within 15 feet   While using this weapon, nat 19s count as critical hits


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