Summon Koi Spirit
Level: 3rd | School: Conjuration
Casting Time: 1 action | Range: 30 feet
Components: V, S, M (a koi-scale pendant) | Duration: Concentration, up to 1 minute
Description: You conjure a glowing spirit in the form of a koi fish, which swims gracefully through the air. Choose up to three creatures within 10 feet of the koi. While within range, each affected creature regains 1d8 hit points at the start of its turns. Additionally, they have advantage on saving throws against fear and charm effects.
Special Effect: When the spirit disappears, it grants a burst of good fortune: each affected creature can reroll one ability check, attack roll, or saving throw within the next minute, using the higher result.
Remove these ads. Join the Worldbuilders Guild
Comments