Summon Lesser Hero
Summon Lesser Hero
6-level Necromancy
Casting Time: 1 minute
Range/Area: 10ft
Materials: Bone from the skeleton you wish to animate
Duration: instantaneous
Using a bone of the skeleton you wish to animate, the bone will expand into a full skeleton with glowing eyes wearing armor.
You can cast this spell only at night. Choose up to three corpses of Medium or Small humanoids within range. Each corpse becomes a ghoul under your control. The DM has game statistics for these creatures.
As a bonus action on each of your turns, you can mentally command any creature you animated with this spell if the creature is within 120 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
The creature is under your control for 24 hours, after which it stops obeying any command you have given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature before the current 24-hour period ends. This use of the spell reasserts your control over up to three creatures you have animated with this spell, rather than animating new ones.
At higher levels: Starting at 7th level, for each level higher than 6th level you cast this spell at, the animated corpse gains 20 hit points and an additional damage dice (1d6 for sword attack, and 1d8 for bow attack). Lesser Hero CR: 3
Medium ,
Armor Class: 15
Hit Points: 40
Speed:
30 ft
STR
13 +1
DEX
16 +3
CON
15 +2
INT
12 +1
WIS
13 +1
CHA
12 +1
Senses: Darkvision
Challenge Rating: 3
Play dead - Can use bonus action to spend the next turn as a harmless pile of bones (once active this ability must play its course)
Actions
Multiattack - 2 attacks Sword - your spell attack modifier to hit, 2d6+8 slashing Bow - your spell attack modifier to hit, 1d8+8 piercing
Available for: Cleric, Wizard
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