Takahara Kojiro
Takahara Kojiro (Sage Form) CR: 18
STR
22 +6
DEX
20 +5
CON
20 +5
INT
14 +2
WIS
18 +4
CHA
18 +4
WIS, +9 to hit, 17 DC
Actions
Multiattack - Kojiro makes 4 katana attacks, and one spell or special ability Sage Katana - +12 to hit, 2d6+6 slashing + 2d6 radiant Spring Meadow - As an action, once per day, Kojiro can summon 3 cherry blossom trees, whose centers must be within 150 feet of him. The trunk of the tree is 5 feet wide and cannot be placed in an already occupied spot. The branches of the tree hang over a 10 radius circle, and any allied creatures that starts it turn within the radius gains 1d4+4 healing. Any enemies that start their turn within the radius take 1d4+4 radiant damage. Each tree has 30 HP and lasts until it is destroyed or until a minute passes Sakura Petals (3/day) - If Kojiro hits with a katana attack he can choose to use Sakura Petals to absorb the HP he deals to his opponant and use it to heal himself or an ally within 30 feet The Sun Rises in the East (3/day) - Gain advantage on all katana attacks for the turn and add 2d6 radiant to the damage Azure Dragon - As an action, once per day, Kojiro can summon his sage beast, the azure dragon. The beast lasts for one minute or until its HP is depleted
Azure Dragon CR: 12
STR
18 +4
DEX
16 +3
CON
18 +4
INT
12 +1
WIS
22 +6
CHA
14 +2
WIS, +10 to hit, 18 DC save
Healing Aura - allies within 5 feet of the azure dragon will heal 3 HP on their turn Flying Beast - The dragon is able to fly and levitate at will Flyby - The phoenix doesn't provoke opportunity attacks when it flies out of an enemy's reach Legendary Resistance (3/Day) - If the phoenix fails a saving throw, it can choose to succeed instead.
Actions
Multiattack - The dragon makes one bite attack, one claw attack, and casts one spell Bite - +16 to hit, 2d6+4 piercing damage plus 2d8 radiant damage, melee reach Claw - +16 to hit, 1d10+4 slashing damage plus 2d8 radiant damage, melee reach
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