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Urban Guerilla

Urban Guerilla

Experts in ambushes and asymmetric warfare, thriving in urban environments.    

Ambush Specialist

At 3rd level you gain an additional 1d8 damage on attacks made from stealth.    

Smoke and Mirrors

At 7th level you gain the following abilities:
  • Smoke Bomb: Create a 10-foot radius of smoke, granting full cover to you and allies for 1 minute.
  • Shadow Step: Move through enemies’ spaces without provoking opportunity attacks.
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    Vanishing Act

    At 10th level, after hitting an enemy, you can take the Hide action as a bonus action.    

    Disorienting Tactics

    At 15th level, enemies in urban areas have disadvantage on Wisdom (Perception) checks against you.    

    Guerilla Mastery

    At 18th level, once per long rest, when attacking from stealth, deal double damage and blind enemies for 1 round.

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