Vampire
Vampire
A monster from the land of the Japanese ally Germany. Are they an ancient creature or a prouduct of occult Nazi experimentation? Who knows, but its not implausible an ally could find themselves sent to the land of the rising sun for one reason or another.
The charm of the vampire allows it to be a good charisma caster or wizard with its decent intelligence.
ability score increase:
+2 CHA, +1 INT
age:
Size:
Medium
speed:
30ft
Languages:
race features:
Darkvision - Thanks to your heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Vampiric Resistance - You have resistance to necrotic damage. Bloodthirst - You can drain blood and life energy from a willing creature, or one that is grappled by you, incapacitated, or restrained. Make a melee attack against the target. If you hit, you deal 1 piercing damage and 1d6 necrotic damage. The target’s hit point maximum is reduced by an amount equal to the necrotic damage taken, and you regain hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. Feast of Blood - When you drain blood with your Bloodthirst ability, you experience a surge of vitality. Your speed increases by 10 feet, and you gain advantage on Strength and Dexterity checks and saving throws for 1 minute. Languages - You can speak, read, and write German and Japanese
Darkvision - Thanks to your heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Vampiric Resistance - You have resistance to necrotic damage. Bloodthirst - You can drain blood and life energy from a willing creature, or one that is grappled by you, incapacitated, or restrained. Make a melee attack against the target. If you hit, you deal 1 piercing damage and 1d6 necrotic damage. The target’s hit point maximum is reduced by an amount equal to the necrotic damage taken, and you regain hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. Feast of Blood - When you drain blood with your Bloodthirst ability, you experience a surge of vitality. Your speed increases by 10 feet, and you gain advantage on Strength and Dexterity checks and saving throws for 1 minute. Languages - You can speak, read, and write German and Japanese
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