Yakuza Veteran
Yakuza Veteran CR: 2
STR
18 +4
DEX
16 +3
CON
16 +3
INT
12 +1
WIS
12 +1
CHA
14 +2
Backstab - All attacks from behind deal an extra 2d6 of that weapon's damage type Contagious Toughness - Adjacent allies get advantage on all attacks
Actions
Multiattack - The veteran thug makes one attack with his brass knuckles, another with his spiked bat, and one last attack with pocket sand Brass Knuckles - +7 to hit, 1d8+4 bludgeoning, melee Spiked Bat - +7 to hit, 1d6+4 piercing, melee, or thrown 30/120. On a hit the bat will remain lodged into its target, reducting their speed by 5. It can be removed as a bonus action, but it will deal 4d6 piercing damage. This effect can stack Pocket Sand - The big brother throws a fistfull of sand in his opponents face. Target must make a DC 16 CON save or be blinded for one turn
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