The Hallowed Pact
The Hallowed pact is an alliance comprised of the people of Northpass, that finds itself sitting tall amongst the most powerful organizations in the whole of Caltigoraia. While the pact itself isn't necessarily too powerful, those they create alliances with are! Their power is found in their diplomacy and ability to align themselves with more powerful organizations, finding themselves at the top of the power hierarchy using their allegiances. Their knowledge and skill and general survivability is what makes them so powerful, having aligned themselves with the current Monarch of Mournstead and the infamous Felynndiira Vellta of the immortal Vellta bloodline.
Diplomatic Relations
Structure
Captain - The leader of the Hallowed pact and the creator of the rules and laws that Northpass follows. Their word is law unless overruled by Mournsteads reigning Monarch.
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Deputy - Takes charge in the event of the Captains absence, and will inherit the title of Captain should the Captain die. Can be challenged by those with roles beneath them, however they are the authority that most will follow in the absence of the Captain.
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Marksman - Personal guards of the Captain and Deputy, there's usually at least 2 at a time, however Mackenzie Westsea employees 2 for her alone, and 2 for her deputy.
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Treasurer - In charge of all the funds the Hallowed Pact receives, equal in authority to the Mages.
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Mages - Typically magic users who are in charge of the safety of Northpass as a whole, they write the plans that the Guardians follow. There are currently 20, and they are on the same authority level as the Treasurer, however they are typically taken more seriously due to their magic knowledge in regards to security.
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Guardians - Essentially the brawn of the hallowed pact, under direct orders from the mages. Rarely get orders from the Marksman and above. They enact the safety and security plans that require strength and physical prowess.
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Deputy - Takes charge in the event of the Captains absence, and will inherit the title of Captain should the Captain die. Can be challenged by those with roles beneath them, however they are the authority that most will follow in the absence of the Captain.
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Marksman - Personal guards of the Captain and Deputy, there's usually at least 2 at a time, however Mackenzie Westsea employees 2 for her alone, and 2 for her deputy.
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Treasurer - In charge of all the funds the Hallowed Pact receives, equal in authority to the Mages.
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Mages - Typically magic users who are in charge of the safety of Northpass as a whole, they write the plans that the Guardians follow. There are currently 20, and they are on the same authority level as the Treasurer, however they are typically taken more seriously due to their magic knowledge in regards to security.
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Guardians - Essentially the brawn of the hallowed pact, under direct orders from the mages. Rarely get orders from the Marksman and above. They enact the safety and security plans that require strength and physical prowess.
History
Created after many of the citizens of Northpass wanted the ability to write their own laws and rules, and take currency different to those of the rest of Mournstead, The hallowed pact is a pact of peace between Queen Veronica and the citizens of Northpass, allowing them their own governing body, only stepping in when a law would cause great harm or disarray in the entirety of Mournstead.
It was only after a good few hundred years of debate amongst the citizens whether this is truly what was best for Northpass, and eventually debates with the Mournsteadian Queen herself, that the Hallowed Pact was written and signed, and with it an organization by the same name created.
Type
Alliance, Generic
Capital
Alternative Names
Northpass leadership, Hallowed Losers (By Felynndiira), Pact of Peace (By Queen Veronica the First)
Leader
Leader Title
Government System
Democracy, Representative
Legislative Body
The laws of Northpass are coined by the current Captain of the hallowed pact and are usually at least voted on by the other members of the hallowed pact, ocasionally allowing all residents of Northpass to vote on it if its a particularly big law.
Executive Body
The Marksman and the guardians of the Hallowed pact enforce the laws of Northpass.
Location
Oh, question question: What is it that makes them so powerful? :O
Creator of Araea, Megacorpolis, and many others.
This is a great question, thank you! It really got the cogs in my brain turning! I've added it to the article, but I'll put it in this comment too so you can easily find it to read the answer ^-^ . While the pact itself isn't necessarily too powerful, those they create alliances with are! Their power is found in their diplomacy and ability to align themselves with more powerful organizations, finding themselves at the top of the power hierarchy using their allegiances. Their knowledge and skill and general survivability is what makes them so powerful, having aligned themselves with the Queen of Mournstead and the infamous Felynndiira of the immortal Vellta bloodline.