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Silva

The Silva are large humanoids, perhaps distantly related to the Amacoa. Most had a mellow, light-blue tint to their skin. Their hair was usually blonde, black or reddish, and almost all wore great, thick beards. The Silva usually were fearless, but at the same time they valued being charitable to others and didn’t like greedy individuals. More often than not, they stayed clear of politics and conflict, and preferred to be left alone. The Silva live by a code that states that individuals should be judged upon their actions rather than upon their birth, meaning that the Silva consider people’s deeds as truth to their being. The code also states that all intelligent creatures should be treated equally, and that charitable acts are a virtue, and not the glory associated with the act. The Silva mean that taking credit, or boasting about charitable acts, can harm the inner workings of the soul. Lastly, the code states that truth is very important. They believe that without truth, their society will crumble.
Ability Scores. WIS +2, STR +1
Age. Reach adulthood by the age of 30 and live an average of 500 years.
Size. Stand 10-11ft tall and average about 800 pounds. Size is Large.
Speed. Walking speed is 35ft.
Languages. You can speak, read and write Common and Amacoan.
Silvan Magic. You can cast Detect Magic with this trait, using WIS as your spellcasting ability. Once you cast this spell, you can’t cast it again until you finish a short or long rest.
Hidden Step. As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can’t use it again until you finish a short or long rest.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Children

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