Ikrima (ee-kree-mah)
God of Mercy
Ikrima is the deity of compassion. She is depicted as a merfolk woman with blue hair and a tail made of bronze. Her symbol is a fish leaping out of the water, or a fish caught in a net.
Daughter of Pola and Kallipilos, and sister of Kaiotim, Ikrima has a complicated relationship with the other gods. Early in the Age of Gods, when it was discovered Thalakyma had stolen and drowned mortals in an attempt to make them her own, young Ikrima was devastated by their loss. When her father crafted Thalakyma her own mortals, Ikrima beseeched her father to craft her the means to join them and watch over his new creations to protect them from Thalakyma’s capriciousness, but was refused, Kallipilos fearing she would favor them over his other creations.
Not to be rebuked, Ikrima sought Ptourge who, in a surprise turn of events, offered to craft her a set of bronze fins to navigate the seas. But Dread Ptourge was not known for her work on the living, let alone gods, and in attaching the fins accidentally fused Ikrima’s legs together. Undeterred, Ikrima joined her father’s creations in the sea, caring for them with such kindness and compassion that her father was moved enough to remake her legs and ask her to share her kindness among all his creations. Ikrima forgave her father and accepted his gift, and thus while she still spends most of her time beneath the sea, she will also visit the surface when she is needed most.
Worshippers of Ikrima are plentiful beneath the sea, but on land are most often by fishermen and sailors and other at risk of drowning along with Thalakyma, as well as by the penitent and bereft. Shepherds, particularly beneath the waves, and shifters also commonly worship the God of Mercy. Cults to Ikrima are rare on the surface, but often take the form of organizations seeking to help the poor and infirm. Sacrifices to Ikrima are typically rejected, as she prefers offerings to those who truly need them.
Ikrima has largely mended her relationship with her father, and the two of them are once again on good terms. Thalakyma simultaneously appreciates Ikrima’s care for her aquatic denizens and jealous of what is hers, leading her to tolerate the lesser god’s intrusion on her domain but is constantly suspicious of her kindness. Saomenos, unlike his mother, is on good terms with Ikrima and her followers for all they do for those who live beneath the waves.
Earning and Losing Piety
You raise your Piety score with Ikrima through through mercy and compassion with acts such as:- Perform a great act of mercy.
- Save a living creature from torment or bondage.
- Heal a mortal wound or cure a terrible disease.
- Defend the defenceless from a grave threat.
- Killing an animal for any reason other than necessity.
- Making a sacrifice to any god, including Ikrima.
- Causing undue suffering or hardship.
Ikrima’s Devotee
Piety 3+ Ikrima trait Due to your devotion to Ikrima, you have been gifted the ability to converse with those whose voices oft go unheard. You can cast speak with animals with this trait a number of times equal to your spellcasting ability modifier (minimum of once). You regain all expended uses when you finish a long rest.Ikrima’s Votary
Piety 10+ Ikrima trait Ikrima's mercy echoes in your words, restoring vitality to you and your allies and deterring even the most violent of urges. You can cast mass healing word. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Wisdom is your spellcasting ability for this spell. In addition, you have advantage on persuasion checks made in order to avoid violence or needless loss of life.Ikrima’s Disciple
Piety 25+ Ikrima trait Through the wisdom and resourcefulness of Ikrima, you have learned that even the smallest acts can have great impact when dealt by a merciful hand. You may take a second bonus action on each of your turns.Champion of Ikrima
Piety 50+ Ikrima trait
Children
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