Monastery of Rhodes
Structure
The monastery is divided in four branches, one for each virtue and one for those who try to master all three, they are called pillars and roof. The first pillar is the pillar of strength, with as leader, the strongest monk, that is determined by a tournament and stays until someone contest and boast about being stronger (with five years immunity). The second pillar is the Pillar of wisdom, monks working in the archives of alkalian past, and using psychic powers; their leader are five, the archons, elected by the temple until they are too old to hold. The third pillar is the Pillar of courage, monks that develop inhuman reflexes and senses, guardians of the monastery; their chief is chosen by the pillar to be the leader of troops that goes outside to patrol.
The golden roof, or auriferous masters, are the monks that engaged all three ways and became true masters of the power of Rhodes. their chief is the oldest monk, and is officially the head of the monastery.
The golden roof, or auriferous masters, are the monks that engaged all three ways and became true masters of the power of Rhodes. their chief is the oldest monk, and is officially the head of the monastery.
Public Agenda
To keep memory of what the religion of Alkalia looked like, a glorious living archive. And train powerful monks specialized in fighting against monsters and powerful foes.
Assets
As a monastery they live with strict minimal resources, but all the monks are powerful enough to break an army.
History
Once in a time, the Monk of Rhodes were but one of the multiple monastery of a religion of alkalia, before it become a technocracy. Now they are just the last historical living representative of it. themselves are not even religious any more, and focus on the potion and techniques that they developed. However, the gods they venerated in the past, Behemoth, Ziz and Leviathan, are here, physically, Roaming in the world, or more exactly each of them has settled in a different region for each of them; Behemoth being the one staying in the galleries under the monastery, in an ancient magma chamber of the volcano.
Mythology & Lore
Those who remember the days when it was a religion, may recall of the three divine beasts of creation: Behemoth the sculptor of earth, roaming in the underground, sculpting volcanoes and mountains; Ziz the guardian of the airs, sculpting the climate and weather, transporting clouds in his wings; and Leviathan, the scholar of oceans, protecting the species and recording every lifeforms.
Now that not a soul believes any more, those beasts stopped roaming, and settled in places far from any sight, and hard to access. Ziz the giant bird settled on an oasis far in the desert close to the ocean of the south. Leviathan the monstrous sea snake settled in a frozen lake, at the summit of the highest peak of the mountain on the far east. And Behemoth, the bug-like ox, stayed with us in the chamber of the volcano, under our temple. They await those who want to hold the title of master of our techniques, with their riddles and trials.
Divine Origins
The religion appeared at an epoch when the dragons came to Naredim, and were sent back by orks and dwarves. Dwarves having chosen to hide in the mountain, they developed an entire religion around industry, forge, mining and living underground.
Cosmological Views
The ancient dwarven religion consider the world to have been sculpted by the three beasts, and the dragons to be their enemies.
Granted Divine Powers
It was once considered divine, but it is not more magic than orkish alchemy. It consists of a potion, made with some specific ingredient, (kept secret for good reasons) that once drank, if it does not kill in a long painful death, modify the body, increasing all of it with mutation, artificial evolution; somewhat close to what agarthian bees does to the lykans, but a step further.
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