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Duncan's Tomb

Sometimes referred to as Derkin’s Tomb in honor of the first dwarven High King, Duncan’s Tomb was built prior to the Cataclysm. Upon King Duncan’s death, Kharas carried him to his final rest, and here Kharas met his own doom. Duncan’s Tomb is 400 feet above the ground. It is built in several levels deep into the rock on which it floats. Sheer cliffs separate the levels.

The tomb has a feeling of age and wonderment about it. Each room is more exquisite than the last. Even the halls and shafts bear fairy-like murals. It seems the beauty will come to life at any moment; it frequently does due to unknown forces. Every hour a muted gong sounds throughout the tomb.

The tomb has one occupant - A shapeshifting gold dragon named Evenstar who is tasked with protecting the Hammer of Kharas. This dragon helped the party defeat Ember, and the fate of them and the tomb after the party's fight is unknown.

 

Areas of Interest

The Hall of Enemies

The spoils of victory—many of the weapons, armor, and shields of Duncan’s defeated enemies—are stored here. The party left this room intact. They noted that items began dancing and flying around, almost in a playful and teasing way.

 

The Fountain of Time

A moss covered fountain sits in the center of this room, water trickling from the top of the spire. The party first encountered Kharas (Evenstar in disguise) here.

 

Tipping Path

This bridge spans the central shaft of the tomb and is lined with ladder-like crossbars supported by a central metal beam. Looking down, you can see that the shaft opens into the lake over 400 feet below, and the bottom of the shaft is covered by a thin net. Walking across the 50 foot bridge takes great care or skill. As soon as the weight on the far end exceed the weight on the near end, the bridge flips forward over the central metal beam. Anyone on the bridge when this occurs must attempt to grab a cross bar to hold on. If they fail, they fall to the bottom of the two story shaft.

 

The Ruby Tower of Singing Light

The room at the tower’s base holds crystals and colored glass bits. From above comes the sound of heavenly chimes. The tower itself is flooded with rainbows of light dancing on the walls and crystal chimes ringing in the wind. Although the crystal is not composed of valuable gems, it could still be worth something to collector.

 

The Shrine of Reox the Forge

This room has windows on three sides looking out over the valley and mountains below. At the center of the room is a great altar carved with images of dwarves in battle. Three items lie upon the altar. Hanging on a stand behind the altar is a finely woven tapestry with dwarven script upon it. The text reads, “Take you in need.” Any who enter the shrine are filled with a feeling of anticipated battle.

 

The Red Room

An oversized hammer swings thirty feet overhead as if it were a pendulum. This room is filled with a red light from the level above. The red glass partial floor is invisible in the light of the tower; it seems the room opens onto the shaft.

 

The Ruby Chamber

This room is hot, lit with a sanguine light streaming through crimson windows. Only a narrow balcony extends over the shaft which opens to the distant lake below. Prior to the party visiting, hanging from a slender thread, a mighty bronze hammer swung back and forth. Every hour it struck one of the gongs which jutted out from the walls. This was the Hammer of Khasis. The party took the hammer to use in the war.

 

Watch Tower

This three-story tower contains two ballistae and ammunition. Bunks, kegs of oil, and a gong are above. A wooden ladder leads to the steeple

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Duncan's Final Peace

4

This set of stone gates opens by pushing at the bottom. In the center of the room is a bier holding Duncan’s sarcophagus. The lid is carved to resemble the king. Statues of servants and a golden anvil weighing four tons surround the sarcophagus. Several chests hold resplendent garments and furs.

 

Courtyard

4

A large courtyard which lies as the resting place of Ember. This is where the party discovered Evenstar's true form and slew Ember. The last the party saw was it crumbling as they fled.

Type
Tomb

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