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Klar Clan

The Klar were a clan of dwarves that were one of the original four clans of Kal-Thax. They are an afflicted people, with wild eyes that border upon madness, and each Klar family has at least one member who is totally insane. It has been said that the god Reorx cursed them when he caught a Klar trying to cheat him at a game of bones. Due to their chaotic nature any military force of the Klar are highly unreliable and are undisciplined. But, when cornered, will fight with a berserk fierceness that most enemies will respect.

Their greatest talents are with the handling of the great Urkhan Worms. Possibly due to their wild natures, they have an understanding of the worms that no other clan can accomplish. This ability to control the Urkhan Worms allowed them to take over the farming practices of Thorbardin.

Structure

Thanes

The ruler-ship of the Klar seems nearly impossible to tell how they choose their thanes.

  • Bole Trune (ca. 2148 PC) was the first recognized Thane of the Klar.
  • Pakka Trune (ca. 2128 PC) was the Klar thane during the war between the Dwarves and the Wizards of High Sorcery.
  • Trom Thule (ca. 2111 PC) was Thane during the time of the Kinslayer War.
  • Tufa Bloodeye (? - Now) became Thane sometime before the War of the Lance.

History

During the Dwarfgate War the Klar were trapped inside of Thorbardin and unable to leave to assist the Hill Dwarves. Following the Dwarfgate war the Klar were put into a status of servitude towards the Hylar people. In their part, the Hylar Dwarves view themselves as protectors of the Klar and look out for their wellbeing. In turn, the Klar have generally pledged their support to the Hylar in the matters of Thorbardin’s government.

Type
Geopolitical, Clan
Ruling Organization

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