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The Desert

351AC
3/3

The party travels through the desert for a bit where they set up camp to work out what their plan is now that they've escaped the Blue Dragon Army. The old couple they had saved return, thanking them for the help and requesting to stay with the party for the night. The party agrees, and whilst camping, the old man provides advice on following a white bear. The party decides that they believe the best place to go to search for the orbs and lance would be Icewall. Alphy ends up finding a scroll from Cnidaria's Speaker of Spirits in his pocket - how it got in there, he has no clue, but it's clearly magical and includes a magical necklace. He instructs him to wear it, and how to use it. The necklace is a live feed that is streamed to Cnidaria's mage towers. If required, once per day, Alphy can buzz the necklace to receive assistance. In the morning, the couple offers to take the party close to the Ice Reaches, and the party accepts.


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Dragonlance Campaign