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Human

There are many different types of humans. Primarily separated by there region or area they settled in.   Nomadic Humans :   are Humans that are thought of as being primitive, barbarians, and savages. They live simple lives, living off the land and existing in harmony with nature. These nomads can be found living in the mountains, forests, plains, tundra, and deserts of Krynn. They all distrust anyone that isn't like them, especially "civilized" humans. They will allow for individuals to prove themselves worthy to the nomadic clan, and once they prove themselves the nomads will stand by them no matter what.   All nomadic cultures, like civilized humans, can trace their roots back to splintered human tribes of Karada, Pakito and Samtu, the hero Bahco, and the semi-mythical raider Harak and wife Beramun.   Ergothian :   Ergoth was once a great nation that was sundered in two during the Cataclysm. Most of the Ergothians survived on Northern Ergoth, however the former residents of Southern Ergoth were nearly wiped out. The onrush of invading Ogres led to the complete retreat of almost all humans from Southern Ergoth entirely. The only humans who remain on Southern Ergoth are the Solamnics of Castle Eastwatch.   Solamnic :   Solamnics, also referred to as Solamnian or Solamnan, are mostly a human people from the nation of Solamnia that are the descendants of Ergothian and Kharolian blood. The people began calling themselves Solamnics after farmers and peasants named their new nation Solamnia in honor of Vinas Solamnus.   People from Solamnia are hard working, trustworthy, loyal, and steadfast, traits they have gained from from living under the Knights of Solamnia. Solamnics are light-skinned, hair ranges from black to light brown with some blond, and red hair common only in the isles such as Sancrist and Cristyne. The majority of men do not have the flowing mustaches that are common among the Knights of Solamnia. All Solamnics speak both Common and the Solamnic Language, while some may learn Dwarven, the Ergothian Language, Goblin Language, Nerakese, or the Ogre Language.   Following the Cataclysm, in what has become the Age of Darkness, many Solamnics became cynical and bitter towards the Knighthood, and following the Chaos War another change would come to the Solamnic people. Those under the rule of the Knights of Neraka and Khellendros would grow up under order and subservience, which would lead them to no longer automatically cling to the old ways. They had love for Solamnia, but had a more practical approach on life. This would lead the people to a higher worship of Shinare when the gods returned. Those of the south who stayed under the influence of the Knights of Solamnia still retained their views of loyalty and honor.     Traits and Traditions :   Some other traits that Solamnics have is that when they speak, they have long vowels. When visitors arrive at the home of a noble Solamnic family, the lord's wife would prepare the quarters for visitors and sees to their entertainment. A woman will wear a green mantle to show that she has become a widow. All other holidays, customs, and naming conventions are the same between a Solamnic and the Knights of Solamnia.

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