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Cromer

Written by Agent Serro

Cromer is a smaller port north of the large port of Waldenport where most ships these days head. With the decrease in shipping traffic to this village, Cromer over the years has become more of a fishing port than a shipping port. Being farther away from civilization, you will find a mix of different races here, half of which are human. Racism is not really a thing here as these villagers live together as one solid group helping one another daily.
    The ocean fishing here is much different then it is south: there are fewer fish but they grow much larger. Where in Echo Bay, the fishing is all about catching as many as you can in one day, here it is all about catching the biggest one you can. The waters are slightly colder, so there are actually different types of saltwater fish and life here that will not be found to the south. One of these fish is a giant bright white fish called Kullo that can weigh up to 800lbs. Kullo is widely regarded as a delicacy in most areas and can bring a nice price on the open market. There are also the Harax crabs for those brave enough to sail north. These crabs are always in high demand due to their sweet flavor when cooked. Most of the Harax crabs are caught in large wooden cages that are baited, but they are more numerous along the northern shores east of Crimson Domain.
    It also happens to be the port which those foolish enough to visit the Crimson Domain use as it's just up the coast from here. The Crimson Domain is off limits by Imperial Law due to safety concerns, but this does not stop the occasional smuggler or adventurer from going there in hopes of finding lost treasures. At night, you can see the glowing red light coming from the Crimson Domain which causes most villagers not to wander too closely to the northern shores nearby.
    Villagers here are mostly looking to be left alone and prefer being in an area that is not visited frequently. The quiet day to day living here is mostly ocean fishing and forestry, and the cooler air does allow for farming of certain crops not found south. These farms grow mostly root vegetables and garlic, which is a very good export for them as they take their goods south and sell them at Waldenport. There is also some minor Imperial contract farming here as well due to Talsworth wanting fresh garlic. Because of this, there is always a small patrol of Imperial guards here. These guards stay for 3 months before routing to a different location.
    There is plenty of talk about the surrounding area being great for hunting of all sorts. A large river just east of here makes for good fishing, as well. It's fairly common to find rangers in this area, so in Cromer is a ranger guild. There are some that will travel to this small village just to be able to train with the rangers that are here in hopes of learning the trade. Some of the more influential people from Talsworth have also been known to come here on hunting adventures. This is where for a good amount of gold they can go on relatively safe hunting parties. The weekend hunters keep the trophies from the hunt, then the rangers donate the leftover food and pelts to the village as a mutual agreement that is beneficial to both sides.
    Rumors have been whispered of a legendary ranger who has retired north of this village and seeks to be left alone after spending so many years working for others. His past deeds and skills have been greatly exaggerated, of course, but this does not stop a few young rangers from trying to find him in hopes of him taking them as apprentices. So far, the old ranger has refused all applicants and has been known to become aggravated by getting visitors. It's even been said that these days, the forest in which he lives is riddled with traps to stop visitors from reaching him. As a matter of fact, the ranger guild in Cromer was originally started by him right before the tragic events that led to the death of his only son. After that, he never stepped foot back into Cromer ever again.
Cromer is a smaller port north of Waldenport, most ships these days head towards Waldenport. With the decrease in shipping traffic to this village, Cromer over the years has become more of a fishing port than a shipping port. Being farther away from civilization you will find a mix of different races here, half of which are human. Racism is not really a thing here, as these villagers live together as one solid group helping one another daily.
  The ocean fishing here is much different than it is south, there are fewer fish, but they grow much larger. Where in Echo Bay the fishing is all about catching as many as you can in one day, here it is all about catching the biggest one you can. The waters are slightly colder so there are actually different types of saltwater fish and life here that will not be found south. One of these fish is a giant bright white fish called Kullo that can weigh up to 800lbs and is widely regarded as a delicacy in most areas which can bring a nice price on the open market. There are also the Harax crabs for those braves enough to sail north, these crabs are always in high demand due to their sweet flavor when cooked. Most of the Harax crabs are caught in large wooden cages that are baited but are more numerous along the northern shores east of Crimson Domain.
  It also happens to be the port which those foolish enough to visit the Crimson Domain use as it's just up the coast from here. The Crimson Domain is off limits by Imperial Law due to safety concerns, but this does not stop the occasional smuggler or adventurer from going there in hopes of finding lost treasures. At night, you can see the glowing red light coming from the Crimson Domain which causes most villagers not to wander too closely to the northern shores nearby.
  Villagers here are mostly looking to be left alone and prefer being in an area that is not visited frequently. The quiet day to day living here is mostly ocean fishing, forestry and the cooler air does allow for farming of certain crops not found south. These farms grow mostly root vegetables and garlic, which is a very good export for them as they take their goods south and sell them at Waldenport. There is also some minor Imperial contract farming here as well due to Talsworth wanting fresh garlic. Because of this, there is always a small patrol of imperial guards here, they stay for 3 months before routing to a different location.
  There is plenty of talk about the surrounding area being great for hunting of all sorts. A large river just east of here makes for good fishing as well. It's fairly common to find rangers in this area so in Cromer is a ranger guild. There are some that will travel to this small village just to be able to train with the rangers that are here in hopes of learning the trade. Some of the more influential people from Talsworth have also been known to come here on hunting adventures, this is where for a good amount of gold they can go on relatively safe hunting parties. The weekend hunters keep the trophies from the hunt, then the rangers donate the leftover food and pelts to the village as a mutual agreement that is beneficial to both sides.
  Rumors have been whispered of a legendary ranger who has retired north of this village and seeks to be left alone after spending so many years working for others. His past deeds and skills have been greatly exaggerated of course but this does not stop a few young rangers from trying to find him in hopes of him taking them as apprentices. So far, the old ranger has refused all visitors and has been known to become aggravated by getting visitors. It's even been said that these days, the forest in which he lives is riddled with traps to stop visitors from reaching him. Matter of fact, the ranger guild in Cromer was originally started by him right before the tragic events that led to the death of his only son. After that, he has never stepped foot back into Cromer ever again.

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