Oscurwood Company (Osk-oor-wood)
The Oscurwood Company is a "private guard" organization that has set up shop in Eldurgrund, but their job history tells a different story. Dragging trails of blood and death wherever they travel, the organization serves as a mercenary group, rather than a "private guard," but their investment in the bureaucracy of the Hellstrom Governy has ensured that they have grown beyond repair by the government, even though private mercenaries are illegal throughout Eldurgrund.
The group mostly contains humans and Tara-Jhen, and the group actually spurred an increase in Tara-Jhen immigration into Trinen. Otherwise, more and more orcs and dwarves have started joining after they established themselves in Euvurcrest. While they have functioned swimmingly in Euvurcrest, they have dredged up conflict across the entire central line of lordships in Eldurgrund, and they have little choice but to stay in the capital of Eldurgrund, as the Emilsen Family has blocked organization's passage over their bridges.
Structure
The leader of the organization is known as the Captain, and there is one in each settlement that the Company inhabits. There is no official leader over all of the different groups, but the captains will meet if the organization meets a bump in the road.
Culture
The Oscurwood Company has little comradery between its members or pride for the organization. If paychecks slow, members leave without a second thought. Its members are cutthroat and will do anything to ensure they get the next job rather than one of their fellow mercenaries. When one finally gets a job, speed is key. A timely completion means money faster.
Often, there can be tensions between the captain and their employees. Jobs are paid for up front and the captain doesn't delve the money out to employees until the job is complete. If the mercenaries fail at the job, half of the money is returned to the client and the captain keeps the rest.
Public Agenda
The organization has made it in good with the Gadder Family and Hellstrom Governy. The captain in Euvurcrest has started pulling strings to legalize mercenary work in the region, but so far to no avail. They also supported the construction of Vagrant's Lot before establishing permanently in the city, and look to bring more expansion into the center of the plate.
History
The Oscurwood Company is an organization birthed from the Blackwood Company in Newmot after the perceived "abandonment" of the group by their leader, Caius Warrick, just when the city was plunged into a new wave of nationalist extremism brought on by Efan Turases. With part of the group growing in frustration for the changes and feeling alienated by their leader, they left the city to find new lands and opportunity. Those that left managed to go just in time, as the new duke of Newmot took measures to root out the Blackwood company, forcing them to relocate to smaller settlements. Eventually, those that left ended up in Eldurgrund.
While they have successfully set up shop in Euvurcrest with veils of bureaucracy preventing them from being so easily diminished, but it can't be said for every territory in Eldurgrund. They attempted setting up safety measures against their disbandment in Urrlógun by currying favor with the locals and protecting themselves from prosecution against their own sleazy behavior. Unfortunately for the Company, the Heisel Family had little tolerance for the mercenaries and disregard of the law. Fourteen of their members were slaughtered by the guard at the command of the family before being kicked out of the territory.
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