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Land of Gods

Chlorday, June 4st, 5244

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A land separated into multiple, vastly different nations. Designed by 6 different gods who each created separate civilizations to prove that they are the superior deity. Each civilization is roughly the same in strength but is constantly pushed towards war and advancement by their respective religious leaders who are told that it is their duty to prove their strength over other civilizations. Because of this push for war, there is never a time where there aren't two of the different groups warring but there are often periods of peace for three of the nations at once as they wait for the other two to wear each other down.   The world is split into the 5 distinct areas, primarily based around the difference of these civilizations. The first is an island nation known as Bienfait which is very similar to that of Victorian Era Great Britain and uses steampunk type technology. The second is the main land, a large area of land that contains the majority of the other 4 surface groups. In the North is a traditional fantasy civilzation/subcontient called Ogúl that has most types of magic and is home to the majority of supernatural beings. In the East there is a more technologically advanced civilization in that of Yoroi, they are incapable of flight, mostly benefitting from heat and electricity to create mechs and blasters. The South used to inhabit a society known as Senftürme which was somewhat similar to modern-day but is now a wasteland and is mostly limited to a single city in the very South and is now too weak to fight back. In the center of the map is the druidic/forested region of Moyadun with cities in trees, some of which are sentient and capable of moving. Lastly, there is a large underground expanse of tunnels inhabited by it's own society that goes underneath every region but originated on the island of Pustieta.   These differences between societies result in drastically different fighting styles and strengths, resulting in a rock, paper, scissors type interaction between different civilizations. The island based on Steampunk is the most isolated, often ignored by others but uses their steam power to create a powerful Navy and have large influences on coastal cities. The Underground civilization makes large moves all at once, spending large amounts of time to create sinkholes beneath cities to destroy them all at once. The druids, primarily due to their central positioning, have opted for a more defensive strategy, picking off enemies that pass through their region and waiting for other groups to weaken each other. The Sci-fi civilization is slow moving due to the slow speed of mechs but are powerful, making the attempt to slowly eat away at other region's territories. The modern society previously was very strong with planes, bombers and other powerful modern technology but most were destroyed and they signed a truce to not fight and have not made any attempt to break it yet. Finally, the fantasy area uses a large variety of different magics and supernatural entities to combine that with a medieval style of sieging cities.