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FIVE POINTS

The founding family of Naraffain can track its lineage back to the 4th age. When magic was gone and humans were beset on all sides by vengeful enemies, the Narafs were a talented, uncompromising family of smiths who provided innovative and quality equipment to the masses. Often referred to as the “first family,” the Narafs set the tone for the titular kingdom. Naraffain is a harsh, militant society that places human supremacy above all things. Its cities are populated by slave masters who consider dealing with non-humans a grave offence. Their buildings are constructed from stone, made with cold, oppressive designs.

Demographics

People of Naraffain celebrate camaraderie and achievements that further the kingdom’s military strength. Their festivals celebrate their subjugation of non-humans and ownership of these slaves is considered a source of social pride. This spartan society is always prepared for war, possessing well- trained troops and a large slave force. Their King rules with an iron fist, and has absolute authority on all matters.

Government

Dictatorship disguised as a monarchy

Defences

City militias are abnormally large throughout Naraffain because of the large slave populations. These militia are well outfitted, well trained, and well paid. The army of Naraffain is an exceptionally well balanced war machine. Capable of advanced siege weapon construction, tremendous iron and smithy output, the infantry regiments run the gamut from like chainmail wearing foot soldiers, to heavy platemail adorned knights. Use of exceptional tactics, high quality equipment and sacrificial slave labor makes the army of Naraffain one of the most feared standing armies in all of Laruna. The only notable lack of strength is the inherent distrust the king has for magic, leaving few high caliber advisers or battle mages in the kingdoms employ. In the capital the King has his own personal guard, a Large standing army; as well as a large standing militia with a slave force.

Industry & Trade

Slaves - Goods come in from all over Naraffain

Guilds and Factions

Naraffain’s only persistent military conflict is at the southern border. Izumo has proven unusually resilient over the course of their past wars and the fact is troubling to the King. Currently at a state of truce, Naraffain has instead focused its effort inward hoping to further strengthen its war capabilities before unleashing them upon external foes. The real conflict of Naraffain is the task of vigorously defending its borders at their furthest extent. Passage of non-humans flies in the face of their unbending views, causing them to devote tremendous resources to regular border patrol. This is an ongoing expense as it requires well outfitted soldiers and healthy mounts, particularly during times of the Grand Telling in Agramosh, where large groups of Ashik travel uncomfortably close to the Naraffain border.

Architecture

Their buildings are constructed from stone, made with cold, oppressive designs. The sadistic ruler Molgraine uses Naraffain’s stone quarries and slave population to create unprecedented architectural feats and giant stone walls which surround the city. The latest project is called The Citadel of Five Points, and is the largest castle fortress that Laruna has ever seen. Even partially constructed, the citadel is an awe- inspiring site, with the king choosing to reside in its depths before construction is finished.

Geography

Five Points resides on a large plane, with the Grand River running past; providing a good supply of fresh water. The capital is surrounded by large stone walls, each one goes further in with even larger walls; until you reach the main castle or structure that towers over all Laruna. Hills are common within the capital, buildings being made to either use these hills or usually flatten them.

Natural Resources

Grain 30% slaves 60% Stone 10%
Alternative Name(s)
Capital
Type
Capital
Population
30,000+
Inhabitant Demonym
Humans - Varying Slaves
Owner/Ruler
King MolGraine (Sora’Somin)