Human
By far the most common denizens of the Aldrastian Empire, humans are also the most common creature in the world. There’s really not too much to say here, they’re your bog-standard filthy squishy-skinned two-legged creatures from cliché fantasy.
Attributes
Strength: 10
Agility: 10
Intellect: 10
Will: 10
When you create a human, increase one of the above stats by 1.
Characteristics
Perception: Equals Intellect.
Defense: Equals Agility.
Health: Equals Strength.
Healing Rate: Equals a quarter of Health, rounded down.
Size: ½ or 1 (selected at character creation)
Speed: 10
Power: 0
Damage: 0
Insanity: 0
Corruption: 0
Languages and Professions: Aldrasti (the language of the Empire), either one random Profession or another Language. Expert Human
Upon reaching level 4 as a human, you either learn one spell, or gain Fated. You also gain 5 Health.
Fated: Gain a Fortune Point when leaving Galava, and every time you rest. The Fortune Point is lost upon resting or returning to Galava, if not spent.
Strength: 10
Agility: 10
Intellect: 10
Will: 10
When you create a human, increase one of the above stats by 1.
Characteristics
Perception: Equals Intellect.
Defense: Equals Agility.
Health: Equals Strength.
Healing Rate: Equals a quarter of Health, rounded down.
Size: ½ or 1 (selected at character creation)
Speed: 10
Power: 0
Damage: 0
Insanity: 0
Corruption: 0
Languages and Professions: Aldrasti (the language of the Empire), either one random Profession or another Language. Expert Human
Upon reaching level 4 as a human, you either learn one spell, or gain Fated. You also gain 5 Health.
Fated: Gain a Fortune Point when leaving Galava, and every time you rest. The Fortune Point is lost upon resting or returning to Galava, if not spent.
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