Weapons & Armour
Weapons
Simple Melee Weapons
Weapon | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Simple Ranged Weapons
Weapon | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Martial Melee Weapons
Weapon | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Bastard Sword | 15 gp | 1d8 slashing | 3 lb. | Versatile (1d10) |
Longsword | 30 gp | 1d10 slashing | 4 lb. | Heavy, two-handed,
Parry (reaction +4 AC against 1 melee attack) |
Greatsword | 50 gp | 1d10 slashing | 6 lb. | Heavy, two-handed, reach
can as an action attack everybody within 5 ft |
Martial Ranged Weapons
Weapon | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Warbow | 100 gp | 1d8 piercing | 2 lb. | Ammunition (range 150/600),
heavy, two-handed, STR instead of DEX to hit, add both STR and DEX modifiers to damage rolls |
Mounted Weapons: Ships & Fortification
These weapons are large and hard to use. They take 1 action to reload, 1 to aim and 1 to reload. Their to hit are based on INT and have no modd bonus to damage. As a part of the aim the weapon can be rotated up to 90 degrees (if not clamped). When fireing the target must be within a 60 degrees cone of the weapon.Weapon | Cost | Damage | Weight | Properties |
---|---|---|---|---|
Ballista | 100 gp | 5d10 piercing | Ammunition (range 120/480) | |
Trebuchet | gp | |||
Disc Cannon | gp | |||
Catapult | gp | |||
gp | ||||
gp |
Armour
Medium armour always include a mail coif or lighter helmet. Heavy armour always include a helmet, often more protective ones.Light Armour
Armor | Cost | Armor Class (AC) | Strength | Stealth | Weight | Resistance |
---|---|---|---|---|---|---|
Padded | 5 gp | 11 + Dex modifier | — | Disadvantage | 8 lb. | - |
Leather | 10 gp | 11 + Dex modifier | — | — | 10 lb. | - |
Gambeson | 10 gp | 12 + Dex modifier | — | — | 8 ib. | - |
Medium Armour
Armor | Cost | Armor Class (AC) | Strength | Stealth | Weight | Resistance |
---|---|---|---|---|---|---|
Hide | 10 gp | 12 + Dex modifier
(max 2) |
— | — | 12 lb. | Bludgeoning |
Chain shirt | 50 gp | 13 + Dex modifier
(max 2) |
— | — | 20 lb. | Slashing |
Scale mail | 50 gp | 14 + Dex modifier
(max 2) |
— | Disadvantage | 45 lb. | Bludgeoning |
Brigandine (chest) | 350 gp | 14 + Dex modifier
(max 2) |
— | — | 20 lb. | Slashing |
Breastplate | 400 gp | 14 + Dex modifier
(max 2) |
— | — | 20 lb. | Slashing |
Half plate | 750 gp | 15 + Dex modifier
(max 2) |
— | Disadvantage | 40 lb. | Piercing |
Heavy Armour
Armor | Cost | Armor Class (AC) | Strength | Stealth | Weight | Resistance |
---|---|---|---|---|---|---|
Ring mail | 30 gp | 14 | — | Disadvantage | 40 lb. | Slashing
Bludgeoning |
Chain mail | 75 gp | 16 | Str 13 | Disadvantage | 55 lb. | Slashing
Bludgeoning |
Brigandine (full) | 150 gp | 17 | Str 15 | Disadvantage | 60 lb. | Piercing
Slashing |
Splint | 200 gp | 17 | Str 15 | Disadvantage | 60 lb. | Piercing
Slashing |
Plate | 1,500 gp | 18 | Str 15 | Disadvantage | 65 lb. | Piercing
Slashing |
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