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Malevolent: Half-formed Proselyte

There are times when the plague calls those interred in the ground, to arms before the disease can finish forming the body into the terror that is known as a proselyte. As such, the body is still being eroded and deconstructed at certain areas which give them a zombified appearance.   
Half-formed Proselyte (Necroid)
AC: 15 Dark Plate HP:65 Speed: 30 ft.
STR 16 (+3)   DEX 13 ( +1)   CON 17 (+3)   INT 13 (+1)   WIS 11 (+0)   CHA 15 (+2)
Vulnerabilities: Radiant. Immunities: Poison, Necrotic, Cold Resistances: Condition Immunities: Frightened, Poisoned
Challenge: DC2, 450XP Proficiency Bonus: +2 Skills: Saving throws: STR +4, CHA +5, INT +2 Athletics +4
Actions:   Claymore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) Necrotic damage.    Multiattack. The proselyte makes two melee attacks with its claymore.   Reactions: Anti Spell Sword. The proselyte adds 2 to its AC against one projectile magic attack that would hit it. To do so, the proselyte must see the attacker and be wielding a melee weapon.
Children

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