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Witches/witchcraft.

Definition:

Witches in the realms deal with the interaction of nature and chaos. Deferring from foliad/nocturne magic in execution and structure, where magic native to Levis is built in phrases of circuits, with a source "word" and phrases passing off it before returning; witchcraft flows from in gestures, like a weaving of power deriving from the practitioner.   Witchcraft also involves use of potions and salves and common sense and lost knowledge.

Practitioners.

Levis: Astrid- Agava- Madam vesperine- Parnathum: Infernus: Tyr:  

Common 'gestures'

  Enhance: when used in writing or hand movements it is a curve with a kick to it, used to add more power to a thing already containing power, this is like writing with an exclamation point or all in caps.

Call/draw: described as a swirling spiral in the horizontal plane with a clenched hand at the end (or a spiral with a thick centre when written), this gesture encourages a target to move towards a goal, usually the practitioner.   Restrictions:

  Witchcraft requires the imbuing of energy from the practitioner into the craft, and thus is limited by the energy within the user.

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