Fenmoor

Originally Fort Fenmoor, Fenmoor is on the border of Radonia - Kingdom, Kratol, and The Arum Swamp, founded by both countries in conjunction with Codyssa - City-State. The fort was established as a safe haven for explorers and adventurers entering and exiting The Arum Swamp in search of relics of Juthanna, primarily to sell in Codyssa - City.   While there are no hard boundaries on the Arum Swamp, this is the most used point of entry as it is closest to Codyssa - City, and its construction even firmly cemented the borders of Radonia and Kratol. Codyssa - City-State has established a teleportation circle within Fenmoor and have also linked it to another circle in Codyssa - City for ease of travel for those able to cast the relevant spells.   The simple fort quickly expanded as people rushed to fulfill the wants and needs of the citizens therein. Due to a higher than average population and through traffic of adventurers, mercenaries, sell swords, and soldiers the town has an unusually large number of taverns and inns, as well as blacksmiths and other professions to support the local clientele. The town has expanded almost exclusively northwardly, away from the swamp.   From the southern walls of the fort you can see the swamp, a blue grey haze on the edge of the horizon, illuminated at night by the occasional balls of light of all colors from Will O Wisps flickering and bouncing.

Defences

Large wooden walls, soldiers, and adventurers and mercenaries for hire or in times of need
Alternative Name(s)
Fort Fenmoor
Type
Outpost / Base
Population
1500
Inhabitant Demonym
Primarily Humans
Characters in Location