Magnates
Basic Information
Anatomy
Humanoid
Biological Traits
Magnate's traits are based around the biology of their giant parentage. Due to their giant heritage Magnates on average are much taller and larger than other humanoids, males tend to be slightly larger than females of the species. Each sub-species of Magnate inherits some of the traits of their giant halves biology. Hill Magnates have more natural flesh than their relations and have also inherited the Hill Giants known habit of cannibalism as well as seemingly being able to digest without harm any organic material no matter its condition. Stone Magnates trace their genetics back to the Stone Giants who have shown great endurance and the ability to stand their ground. Their affinity to Stone also always them to use stone as weapons without the same hindrances others encounter. Their skin tends to be harder than most and usually browns or grays. Frost Magnates are borne of the giants of the cold, with skin in various hues of blue and gives off a slight coolness around them. Ice is known to form along the joint areas usually tied to their emotional state but does not hinder their movement. Fire Magnates embody the traits of their Fire Giant ancestors through their flaming persona. Their skin tends to be dark reds to grayish red and their bodies give off a slight warmth. Small flames are sometimes known to spout from their jointed areas as their frost cousins. Cloud and Storm Magnates are rarer sights among the race. Cloud Magnates almost always have a whitish-gray skin and a slight fog hangs around their bodies, this fog is not known to cause any issue related to their ability to see. Their eyes also seem to offer them better sight in fog clouded environments. Storm Magnates are known for their albino colored skin and streams of electricity can occasionally be seen running through their body. These streams have not been know to harm anyone unless the magnate focuses its energy.
Genetics and Reproduction
Sexual Congress
Growth Rate & Stages
Magnates develop along the same growth path as humans. Reaching adulthood in their late teen years, however, Magnates don't reach physical maturity until their early twenties. Magnates lifespan again is similar to that of humans, being able to live nearly a century.
Dietary Needs and Habits
Omnivore, but prefers meat over vegetation.
Additional Information
Social Structure
Magnates mostly live in small tribes numbering between 50-100 magnates. Each of these tribes is usually made up of three to five extended families. Magnates tend to live with the same tribe their entire life. On rare occasions, when the tribe gets too large they would split into smaller tribes and vise versa smaller tribes may merge into larger ones. Different heritages of magnates are not known to co-mingle and tribes of different heritages will tend to conflict over land and resources.
Magnate tribes had a number of key roles that were filled by the most capable members. Summaries of these roles are included below:
- Chieftain: The primary authority figure in a tribe. The chieftain was responsible for choosing when the tribe should move on to new lands. The chieftain also chose who filled some of the other key roles in the tribe.
- Guides: Two guides were assigned to each of the important jobs each morning. These jobs included hunting, gathering, cooking, and scouting. The guides then built their own teams and set out to achieve their task. Two guides were assigned to each task to encourage healthy rivalry.
- Watchers: Often the most experienced druid or shaman of the tribe. Watchers made sure that resources were not over-harvested and game animals weren't needlessly slaughtered. Skywatchers were often exempt from the teams that the guides assembled each morning. Skywatchers also oversaw festivals, rituals, and celebrations.
- Pillars: Responsible for guarding the camp overnight and alerting the tribe if there was trouble. At dawn, they sang or bellowed tales of magnate bravery or heroics to wake everyone up. Pillars were assigned daily and given less work throughout the day so they could rest and be alert at night.
- Adjudicator: Adjudicators settled disputes. Unless urgent, an adjudicator would hear disputes after the evening meal. Tough decisions were often settled with a contest of the adjudicator's devising. If a magnate appealed against an adjudicator's decision, the chieftain had to settle the dispute, but would also have to dismiss the adjudicator from their position. Adjudicators also acted as referees for sports.
- Camp-mother: The only sex-specific role in the tribe because one of her jobs was to be a wet-nurse. Chosen by the chieftain each morning, the camp-mother was responsible for care and teaching of the tribe's infants and toddlers, as their parents were often busy with other responsibilities. It was also camp-mothers who decided when young magnates were old enough to start contributing to the tribe (usually around the age of 10).
- Wailers: Responsible for determining when a member of the tribe was too old or weak to serve as a productive member of the tribe. Good wailers would then approach the individual to explain their decision and consult the chieftain. Once it had been decided, the wailers prepared a long chant to commemorate the magnate before the tribe exiled the old or weak individual from the tribe.
Tribal chieftain only held power if they could maintain their position and prove they continued to be suitable for the role. As a result, this leads to a constant shift in leadership. New leaders are chosen by contests. Any magnate that wishes to challenge a chieftain for leadership the current chieftain and challenge must complete five tasks and must win all five tasks to become the new chieftain. The old chieftain would be exiled and forced to leave the tribe immediately if they lost the contests. Due to the competitive nature of the magnates, many do not live to old age that innate wisdom is more highly prized than that gained by years of experiences. This almost means that the attitudes and achievements of one could bring glory to them over their peers.
Geographic Origin and Distribution
Magnates tribes are nomadic and will relocate often for resources and survival. Many tribes have been found living among the mountains, deep hills, larger forests, and wide plains areas.
Civilization and Culture
Naming Traditions
Every magnate has three names: a birth name assigned by the newborn's mother and father, an honorific nickname assigned by the tribal chief, and a family or clan name. A birth name is up to three to five syllables long. Clan names are five syllables or more and end in a vowel. Birth names are rarely linked to gender. The honorific nickname can be changed at any time by the chief based on the magnate's achievements and failures.
Interspecies Relations and Assumptions
Magnates have an amicable relationship with the majority of races, but will always fiercely defend their current home with violence from anyone. Magnates were driven out of the lands of the Kiyokans and have a tense relationship with Raionwaru, Chisana, and Lobokin.
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