Goblin Player Character Attributes
Goblins are as a rule colored some shade of green, sometimes sickly or pale, but usually a solid sap-green, witih brown highlights, warts, or bumps. Some have a wispy black hair. Their eyes have a disconcerting reddish glow to them Goblins are small, perhaps 3 feet in height, and they are quick of movement (and often quick of wit as well). Always ready with an insult or rude remark, they delight each other with bandying back and forth in this way.
Goblins reach adolescence at age 3, and by age 5 most are full adults. They can live to be 50 years old, but without protection or care their lifespan will be shorter. Every goblin speaks their own language (Goblin), and each also speaks the Common Language of their region.
Below are their Attributes for player characters:
GOBLIN ATTRIBUTES for PATHFINDER 2e
- Hit Points: 6
- Size: Small
- Speed: 25'
- Ability Boosts: Dexterity, Charisma, Free
- Ability Flaw: Wisdom
- Darkvision
GOBLIN ATTRIBUTES FOR D AND D V3.5
- -2 Strength, +2 Dexterity, -2 Wisdom, +2 Charisma
- Size: Small
- Darkvision to 60'
- +4 to Move Silently and Ride Checks
- Favored Class: Rogue
GOBLIN ATTRIBUTES FOR D and D 5e
- +2 Dexterity, +1 Charisma, -2 Wisdom
- Size Small
- Darkvision 60'
- FURY of the SMALL: vs. any creature of larger size, one attack can do extra damage (+1 per level). This ability can only be used once per long rest.
- NIMBLE ESCAPE: Can take the Disengage or Hide action as a bonus action on each turn.
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