Hill Dwarf Player Character Attribtues in Little Dream | World Anvil
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Hill Dwarf Player Character Attribtues

Here are in-game stats for Hill Dwarves:   Hill Dwarves and shorter and stouter than their mountain siblings.. Hill Dwarves's skin is darker than other dwarves, a tan to deep olive color. Their hair color is usually brown or black, and their mustaches and beards grow very quickly. Usually the beard is the one part of their body that they keep up meticulously, with wooden and stone beads, or beads of bone.   All Hill Dwarves start their adulthood speaking regional Common and Dwarven, and further languages (+1 for every +1 of Intelligence modifier) are often of their sworn enemies: Orcish, Troll, or Giant. Hill Dwarves reach adulthood around ag 35, and they can live up to more than 225 years. They are almost always under 5' tall, sometimes as short as 4'. Weight is 160 lbs or so.    
HILL DWARF ATTRIBUTES for PATHFINDER 2e
  • HIt Points: 10
  • Size Medium
  • Speed 20'
  • Ability Boosts: Constitution, Wisdom, Free
  • Ability Flaw: Charisma
  • Darkvision
  • DWARVEN HERITAGE: ROCK DWARF: +2 to Fortitude and Reflex Bonuses vs. Shove or Trip of any kind. If forced to move 10' or more, the distance moved in halved.
 
HILL DWARF ATTRIBUTES FOR D and D, v3.5
  • Ability Scores: +2 Con, -1 Cha, +1 Strength
  • Speed 20' (but move at full speed with heavy armor, shield, weapon, or heavy load)
  • Darkvision, 60'
  • Stonecunning: +3 to any check regarding stone, its nature, etc.
  • Dwarven Weapons: Proficient in Dwarven Waraxe and Ugrosh
  • Sturdy: +4 to ability checks vs. attempts to knock you off your feet
  • Poison Resistance: +2 saves vs. poison
  • Against Spells: +2 vs. spell or spell effects
  • Dwarven Enemies: +1 on attack rolls vs. orcs, giant-types, trolls, or dragons
  • Dodge vs. Enemies: +3 dodge against giant-types
  • Favored Class: Fighter
   
HILL DWARF ATTRIBUTES FOR D and D, 5e
  • Ability Score Increase: +2 Constitution, +2 Strength
  • Speed 25'
  • Darkvision 60'
  • Advantage to saves against Poison, and resistance against Poison Damage
  • Proficient in blattleaxe, handaxe, light hammer, warhammer, and war pick
  • Proficient in light and medium armor
  • Proficient with one of the following: smith's tools; brewer's supplies, or mason's tools
  • Double proficiency bonus when making an Intelligence (History of Stonework) check
  • TOUGHNESS: Gain one extra hit at first level, then at every point every time earning a new level

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