Mountain Dwarves Player Character Attributes Ethnicity in Little Dream | World Anvil
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Mountain Dwarves Player Character Attributes

Here are the in-game statistical attributes for Mountain Dwarves, divided by system. More and varied information about the Mountain Dwarf can be found in the Players' Handbooks (D and D) or the Core Rulebook (PF2e), but the applicable attributes for Summer's Tale are as below.  
ALL MOUNTAIN DWARVES
  • All Dwarves reach maturity around age 50, and they can live up to age 350.
  • Their alignment is usually lawful (good or neutral), as they stick to their clan and their traditions stubbornly.
  • Their height rarely exceeds 5 feet, and their weight averages 150 lbs.
  • They speak Dwarven and whatever Common language appropriate to their region, with an accent full of harsh consonants and gutteral sounds. Dwarves know one extra language per point of intelligence modifier. This might be Draconic, Orcish, Goblin, Gnomish, Terran, Jotun, Undercommon, etc.

   
PF2e MOUNTAIN DWARF ATTRIBUTESS for PC's
  • Base HP: 10
  • Speed: 20
  • Ability Boosts: CON, WIS, Free
  • Ability Flaw: CHA
  • Darkvision 60'
  • HERITAGES and ANCESTRY FEATS: AS “DWARF” in CORE RULEBOOK
 

 
D and D 3.5, MOUNTAIN DWARF ATTRIBUTES for PC's
  • Ability Scores: +2 Con, -2 Cha
  • Speed 20' (but move at full speed with heavy armor, shield, weapon, or heavy load)
  • Darkvision, 60'
  • Stonecunning: +2 to any check regarding stone, its nature, etc.
  • Dwarven Weapons: Proficient in Dwarven Waraxe and Ugrosh
  • Sturdy: +4 to ability checks vs. attempts to knock you off your feet
  • Poison Resistance: +2 saves vs. poison
  • Against Spells: +2 vs. spell or spell effects
  • Dwarven Enemies: +1 on attack rolls vs. orcs, giant-types, trolls, or dragons
  • Dodge vs. Enemies: +4 dodge against giant-types
  • Favored Class: Fighter


D and D 5e, MOUNTAIN DWARF ATTRIBUTES for PC's
  • keen senses, deep intuition, and remarkable resilience
  • Ability Score Increase: +2 Con, +2 Str
  • Speed 25'
  • Darkvision 60'
  • Advantage to saves against Poison, and resistance against Poison Damage
  • Proficient in blattleaxe, handaxe, light hammer, and warhammer
  • Proficient in light and medium armor
  • Proficient with one of the following: smith's tools; brewer's supplies, or mason's tools
  • Double proficiency bonus when making an Intelligence (History of Stonework) check
  • Dwarven Toughness: Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

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