Animated Armor


 

Animated Armor, CR 1

Medium construct, unaligned
Armor Class 18
Hit Points 33 ( 6d8+6 )
Spell Points
Speed 25ft

STR

15
+2

DEX

11
+0

CON

13
+1

INT

1
-5

WIS

2
-4

CHA

1
-5

Proficiency Bonus 2
Damage Vulnerabilities poison, psychic
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses Blindsight 60 ft. (Blind beyond this radius), Passive Perception 4
Languages --

Special Abilites

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.   False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack. The armor makes two melee attacks.   Slam. Melee Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 5 ( 1d6+2 ) Bludgeoning Damage.



 
 

Item drops

Treasure Drops


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