Challenge Rating

A creature's challenge rating tells you how great a threat the monster is. An appropriately equipped and well-rested party of four adventurers should be able to defeat a monster that has a challenge rating equal to its level without suffering any deaths. For example, a party of four 3rd-level characters should find a monster with a challenge rating of 3 to be a worthy challenge, but not a deadly one.   Monsters that are significantly weaker than 1st-level characters have a challenge rating lower than 1. Creatures with a challenge rating of 0 are insignificant except in large numbers; those with no effective attacks are worth no experience points, while those that have attacks are worth 10 XP each.   Some monsters present a greater challenge than even a typical 20th-level party can handle. These monsters have a challenge rating of 21 or higher and are specifically designed to test player skill.  

Experience Points

The number of [experience points (XP) a monster is worth is based on its challenge rating. Typically, XP is awarded for defeating the monster, although the GM may also award XP for neutralizing the threat posed by the monster in some other manner. Unless something tells you otherwise, a monster summoned by a spell or other magical ability is worth the XP noted in its stat block.  

Experience Points by Challenge Rating


ChallengeXP
00 or 10
1/825
1/450
1/2100
1200
2450
3700
41,100
51,800
62,300
72,900
83,900
95,000
105,900
117,200
128,400
1310,000
1411,500
1513,000
1615,000
1718,000
1820,000
1922,000
2025,000
2133,000
2241,000
2350,000
2462,000
2575,000
2690,000
27150,000
28120,000
29135,000
30155,000
 

Proficiency Bonus by Challenge Rating


ChallengeProficiency Bonus
0+2
1/8+2
1/4+2
1/2+2
1+2
2+2
3+2
4+2
5+3
6+3
7+3
8+3
9+4
10+4
11+4
12+4
13+5
14+5
15+5
16+5
17+6
18+6
19+6
20+6
21+7
22+7
23+7
24+7
25+8
26+8
27+8
28+8
29+9
30+9

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