Lemure
Lemure, CR 0
Medium outsider / fiend / devil, lawful evil
Armor Class 7
Hit Points 13 ( 3d8 )
Spell Points
Speed
15ft
STR
10
+0
DEX
4
-3
CON
11
+0
INT
1
-5
WIS
11
+0
CHA
2
-4
Proficiency Bonus 1
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Damage Immunities fire, poison
Condition Immunities charmed, frightened, poisoned
Senses Darkvision 120 ft., Passive Perception 10
Languages --
Special Abilites
Devil's Sight. Magical darkness doesn't impede the lemure's Darkvision. Mob. The lemure deals an additional 1d4 damage when it attacks an Overwhelmed opponent with its fist.
Actions
Fist. Melee Attack: 1d20+1 to hit, reach 5 ft., one target. Hit: 2 1d4 Bludgeoning Damage.
Comments