Lemure


 

Lemure, CR 0

Medium outsider / fiend / devil, lawful evil
Armor Class 7
Hit Points 13 ( 3d8 )
Spell Points
Speed 15ft

STR

10
+0

DEX

4
-3

CON

11
+0

INT

1
-5

WIS

11
+0

CHA

2
-4

Proficiency Bonus 1
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Damage Immunities fire, poison
Condition Immunities charmed, frightened, poisoned
Senses Darkvision 120 ft., Passive Perception 10
Languages --

Special Abilites

Devil's Sight. Magical darkness doesn't impede the lemure's Darkvision.   Mob. The lemure deals an additional 1d4 damage when it attacks an Overwhelmed opponent with its fist.

Actions

Fist. Melee Attack: 1d20+1 to hit, reach 5 ft., one target. Hit: 2 1d4 Bludgeoning Damage.



 
 

Item drops

Treasure Drops


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