Plant Growth

Plant Growth

3rd-rank - Wizard Spell: Transmutation Priest Spell: Creation Plants

Casting Time: 1 action or 8 hours
Range: 150 feet
Duration: Instantaneous
Components: V, S
Materials:
Auditory Sensory Effects: Quiet
Visual Sensory Effects: Gargantuan
Olfactory Sensory Effects: Moderate
Casting Perception Mod +2
Effect Perception Mod +12

This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.   If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become surrounded by glowing, humming aura that causes the plants to quickly grow thick and overgrown. The aura fades within one round. For the duration, a creature moving through the area must spend 4 feet of movement for every 1 foot it moves.   You can exclude one or more areas of any size within the spell's area from being affected.   If you cast this spell over 8 hours, you enrich the land. All plants in a one-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.

At higher ranks:


 

Comments

Please Login in order to comment!