Resurrection

Resurrection

7th-rank - Necromancy Priest Spell: Death

Casting Time: 1 hour
Range: Touch
Duration: Instantaneous
Components: V, S, M
Materials: a diamond pendant worth at least 5,000 gp, which the spell consumes
Auditory Sensory Effects: Loud
Visual Sensory Effects: Large
Olfactory Sensory Effects: Strong
Casting Perception Mod +5
Effect Perception Mod +8

Choose a creature with Intelligence and Wisdom 4 or greater and at least one class level of 11 or higher, within 5 feet. The target must have recently died -- within 1 minute of this spell's casting. The creature cannot already be undead.   Hissing purple and black aura gradually gathers in your hand and billows around the target's corpse in a massive vortex as you touch it, filling the area with the stench of death. The aura binds to the dead creature's soul back to its body, which rises as an undead creature. The newly-created undead possesses all memories and faculties it had in life and can use all of its skills and abilities in addition to terrifying new undead powers. Depending on its original class, a humanoid raised with this spell may become a Grimknight, a Mummy Lord, or a Lich.   Whatever form it takes, a resurrected creature experiences a burning rage at being kept in existence, and a desire to destroy all natural life. When this rage is layered on top of sophisticated skill and intellect, it is capable of crafting ambitious plans and marshaling significant resources to take grandiose revenge.   Casting this spell taxes you greatly. You gain one level of Exhaustion after completing the casting.

At higher ranks:


 

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