Emissary
You fight a battle using wit and words. A skilled negotiator and shrewd diplomat, you spent much of your life
in the halls of power, influencing opinion and brokering deals to advance your agenda and the agenda of those people you represent. You might have learned the techniques as a courtier, engaging in intrigues in a lord or lady’s court, or you might have been chosen by an organization to act as their ambassador, going where you were needed to gain allies and defuse tensions.
As an emissary, you represented an individual, people, or institution. Work out the details with your GM to determine
who you served, what kind of connections you made, and whether you still have ties with your employer. If you remain in service to a group, you have the power to speak on their behalf, but that power could be fleeting if you botch a negotiation or cause grave offense in the people you hope to court.
Skill Proficiencies: Deception, Persuasion
Languages: Two of your choice
Equipment: A set of fine clothes, a badge of office, papers identifying you as an agent of an institution (such as The Great Church), and a purse containing 25 gp.
Languages: Two of your choice
Equipment: A set of fine clothes, a badge of office, papers identifying you as an agent of an institution (such as The Great Church), and a purse containing 25 gp.
Feature: Access
You have free access to movers and shakers with whom your patron organization has connections. You can petition for and usually receive an audience from a noble, guild head, or crime lord, provided they are amenable to the group you represent. While you are on official business, your host will usually provide you with accommodations, sustenance, and entertainment, provided you remain on good terms.d8 | Personality Trait |
---|---|
1 | I’m adept at picking out a person’s qualities and complementing them for them. I do this to win friends and make allies. |
2 | I have never met a stranger. |
3 | I pay attention to my appearance. First impressions are everything. |
4 | I pay attention to my appearance. First impressions are everything. |
5 | People are puppets, dancing on my strings. I enjoy manipulating others and getting them to do what I want. |
6 | I am most comfortable among the elite. I have little love for the unwashed masses. |
7 | Although I appear to maintain my composure when insulted, I never forget a slight. My revenge, when I get it, will come from out of nowhere. |
8 | I am effusive in my dealings with others, deferring to them in everything, while subtly offering |
d6 | Ideal |
---|---|
1 | Nation or Organization. Everything I do, I do for my people, guild, nation, or monarch. (Any) |
2 | Peace. Violence solves nothing. If there’s a peaceful solution, I will find it. (Good) |
3 | Order. Civilization depends on order to survive. (Lawful) |
4 | Power. I crave power over others and do whatever I must to attain it. (Evil) |
5 | Good. I strive to make the world better than how I found it. (Good) |
6 | Aspiration. I hope to make a name for myself by my deeds and achievements (Any) |
d6 | Bond |
---|---|
1 | Everything I learned about negotiation I learned from a master. I hope to live up to their memory. |
2 | The people I serve depend on me to represent their interests. I take my responsibility seriously. |
3 | A past failure led to the deaths of many people. I refuse to make the same mistake again. |
4 | I will protect my interests and those of my employers with my life. |
5 | I undertake dangerous missions to gain favor from my employers. |
6 | My loyalty to my employers is unimpeachable. |
d6 | Flaw |
---|---|
1 | I see people as tools to be used and discarded. |
2 | I secretly despise people in power and find it hard to mask my disdain. |
3 | I sometimes use my position and my employer’s name to enrich myself. |
4 | I suspect my employers have sinister motives and that I must represent them worries me. |
5 | I am the most important person in any room. |