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Boatwright

Founded: 4,100 GM Population: 9,500 Settlement Type: Port Militia: Roots Boatwright is the only city founded by an external race, the citizens of Zeto, who landed on the western shore and were taken aback by the land’s dense jungles and natural resources. Late in the era, the Gnomes were content with their tucked-away cities, with hundreds of years passing before the city was known to the Gnomish race.   As such, the traditional style of Zeto was used in its architecture, a stark contrast to the rest of Irragin. Initially met with suspicion and even malice, the races learned to live together, the city eventually turning into a compromise of Telsmir-based architecture absorbed by nature. The city now functions as a primary port, a heavily diverse population.   City Dynamics Monetary Gain Versus Creative Spirit. In A bustling city, trinkets and inventions are exported in high quantity. Inside the city rest a core spirit of creation, a fight against creation for profit.   Significant Locations The Hallowed Log Inn. In the city’s center, the 40ft trunk of a displaced redwood resides, its insides hollowed and carved to create a one-of-a-kind tavern and inn. The inn has garnered a prestigious reputation for its unique service and specialty in catering to outsiders.

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