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Three Streams

Founded: 1,682 GT Population: ~120,000 Settlement Type: Metropolis Current Ruler: Master Tinkerer Lug Militia: Cogs A mechanical marvel, Three Streams is an underground city that saved Irragin’s population during the Great Freeze. While originally meticulously planned, the city now resembles more of an anthill, a byproduct of its rapid expansion during the fourth era.   Those that enter the city through its massive ramp system will be surrounded by arcane-infused machinery which performs all functions, from food delivery to air purification, which is used to water the vast fields of crops planted in the fertile grounds above the city. Visitors have been recorded as simply missing the entrance to the town, which is only marked with a small structure between the rivers in the middle of the agricultural lands.   The city remains the most diverse population in Irragin; the city is always awake as the concept of day and night is not observed. Despite overpopulation, the city has good sanitation practices, with polluted air pulled and fresh air pushed into the city via an extensive brass pipe system.   City Dynamics Always prepared. All decisions made in the city are toward sustainability. This extends to crop storage, underground growth fields, or water purification practices. The city’s lowest level hosts a closely guarded resource chamber rumored to have enough to sustain the city for 100 years.   A Clear Divide. With an entire section dedicated to the elite complete with arcane entrance, there is a very clear divide in the population of Three Streams. Commoners and Elite alike could go their entire lives without seeing or interacting with one another. The bridge resides in the arena whose spectacular shows attract everyone.   Significant Locations Three Streams Arena. Home of the world-renowned gladiator-style competitions. Winners earn prestige and sponsorship to compete in arenas around the globe. Three Streams is a crowd favorite due to its ever-changing mechanisms, which surprise audiences and hinder contestants.   Purification Chambers. This proprietary invention magically purifies the air before turning it into water vapor for the crops above.   Three Stream’s Library. The largest privately owned library in Gia was founded during the Great Freeze to document all experiences of newcomers attempting to escape the frost. Not accredited by the Keepers of Lore, citizens will not find the typical volumes of the tests but instead personal testimonies and works.

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