Crystal of Magic
The cloaked figure in the alley looks up to you, looking up at you with they're crinkled, black eyes. They hand you over a small, threaded necklace with a small crystal that glows with magical power. They look you up and down, murmuring in a language you cannot understand. You aren't even sure it's a language. They lock eyes with you, and you feel a tremor go down your spine. Murmuring continuously, they reach their wrinkled, pale gray arms over your head, pulling the necklace along in front of your face. They, with a toothless grin, tie the necklace behind your neck. You feel warmth run through your body as the power swims through you. You close your eyes as tremors run through you. After a moment, you settle and raise your eyes. You see nothing but an empty alley, and the soft glow of the crystal rising and falling in time with your heartbeat.
Mechanics & Inner Workings
The main crystal is a massive rock in the river between Andria and Pelidore. It's magical powers are a mix between the two, giving it magic without the wild effect. It is burning hot to the touch and radiates magic. Anyone who can swim through the boiling area of the river to get to it will be granted great power.
Significance
Even a shard of this crystal can give immense power. It can grants the wearer resistance to cold damage, and advantage on saves against cold. Your skin becomes warm. You can cast all 1st level sorcerer cantrips at will. Even nonmagical creatures can gain this effect.
Item type
Magical
Rarity
Very rare
Weight
.25lb
Dimensions
1in x 2in
Base Price
10,000 gp
Raw materials & Components
A chunk of the crystal located in the boiling segment of the river separating Pelidore and Andria. Any way to wear this ex. a string to make it a necklace, armor with a properly sized gap.
Tools
Either a heatproof person or armor that can survive boiling water. A hammer or similar tool big or hard enough to break off a chunk of the crystal.
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