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Satyr

Creature Type: Humanoid   Size: Medium (about 5-6 feet tall)   Speed: 30 feet   As a Satyr, you have these special traits.   Ram: You can use your head and horns to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage, instead of the bludgeoning damage normal for an unarmed strike.   Magic Resistance: You have advantage on saving throws against spells.   Mirthful Leaps: Whenever you make a long jump or a high jump, you can roll a d8 and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.   Reveler: As an embodiment of revelry, you have proficiency in the Performance and Persuasion skills, and you have proficiency with one musical instrument of your choice.

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