BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Kinhark: The First City of Nilsof

This was the first city created by men and orcs although not by choice. When the recently liberated first fled to Wexum those that were left behind had no choice but to survive the onslaught of their former masters that had caused so many to flee. Over time this simply defended settlement built from necessity became a City that would be the welcome resting place for Nikandrios's mortal shell. If the founders could see it today they would weep at the wasted potential.

Demographics

The Dominant Group here are Humans

The Minority Group here are Orcs

There are a few Enclaves of Halflings

There is a small Group of Gnomes

There are several Wood Elf Individuals

There is one Dragonborn in the entire city

Government

They follow the direct decrees of the Overlaird.

Defences

The First Wall still stands as a testament to what can be accomplished when orcs and men band together.

The Tower of Eyes is used as a watchtower and can see to the other side of Nilsof along with many other things

Industry & Trade

The Industry here is the creation of magic scrolls that produce food and water since the land throughout Nilsof is not very good for farming.

They commonly buy and trade in slaves from other nations and this is used as a shipping hub where the slaves are distributed based on requests from the other provinces and they are also sent to Alderton in the Alderlades Region where the slaves are housed and further distributed usually to the Forrest of the Fall or the Mardin Swamps.

Infrastructure

Many of the common necessities are in place here.

The Wolfshake Dock has a few inns as does the main gate have a few near it as well.

The Kings Path cuts through town

Guilds and Factions

The Electrum Court has their main hub of operations here and they have almost exclusive control over trade at the Wolfshake Docks.

The Guild of the Brass Bull has a local chapter here to recruit members into either the Militi Fortuna or the Morbidus Corps

History

This city was built to weather attacks from the broken Unseelie Court and their Elfkin who had reformed into the Red Empire after many failed attempts by the Empire to break the walls by sea they decided to retreat to the lands that they held and use their longevity to their advantage by waiting for less competent humans to come into power. When they thought the time had come they chose to cross by way of land which lead to The Mighty and Everlasting Matok the Overseer leading the final charge that pushed the Red Empire past the Forrest of the Fall and lead to their dissolution into many states with the Republic of Kenebkez being the only true remnants of the Empire. The city with this history of resilience has still never fallen to any enemy forces.

Architecture

The architecture is simple and practical here. Very few buildings extend higher than the 3rd floor with the exception of The Tower of Eyes which extends beyond the clouds.

Geography

It is near the edge of the Never Sleeping Sea on a peninsula and as such regularly experiences severe storms.
Alternative Name(s)
Kinhark
Type
City
Population
8590
Inhabitant Demonym
Harkians
Included Locations
Owner/Ruler
Owning Organization
Characters in Location

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

This article has no secrets.

Comments

Please Login in order to comment!