Dire Bear Species in Mannaheim | World Anvil
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Dire Bear

Dire Bear CR: 6 (2,300 XP)

Huge beast, unaligned
Armor Class: 15 (natural armor)
Hit Points: 115 (10D12 +50)
Speed: 40 ft , swim: 30 ft

STR

22 +6

DEX

10 +0

CON

21 +5

INT

2 -4

WIS

18 +4

CHA

7 -2

Saving Throws: Strength +10, Constitution +8
Skills: Athletics +6, Perception +8
Senses: darkvision 60ft., passive Perception 18
Challenge Rating: 6 (2,300 XP)

Keen Smell. The bear has advantage on Wisdom(Perception) checks relying on smell   Siege Monster. The bear deals double damage to buildings and objects   Relentless. When reduced to 0 hitpoints, the bear can make a DC 10 Constitution saving throw to regain 1 hitpoint. Upon each successful save, the DC increases by 5. This DC resets after a short or long rest.   Dauntless. The bear has advantage on saving throws against being frightened   Endurance. When the bear fails a Constitution saving throw that deals damage, it takes half damage. On a successful save, it takes no damage.

Actions

Multiattack. The bear can make one bite attack and two claw attacks   Bite. Melee Weapon Attack, +10 to hit , 5ft., one target. Hit: 16 (2d8+7) Piercing damage   Claw. Melee Weapon Attack , +10 to hit , 5ft., one target. Hit: 14 (1d12+7) slashing damage. If the target is a creature, it must succeed a DC 18 Strength saving throw or be knocked prone.


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