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Giant River Otter

While most river otters are too small to be of much threat to larger, humanoid sized creatures, some reach much greater sizes and are capable of hunting larger prey. The largest of these river otters are the aptly named giant river otters. Individually, they may not seem formidable, but they are formidible predators of their environment, and when hunting as a pack, giant river otters are capable of bringing down fearsome creatures such as the knucker.  

Giant River Otter CR: 1/8 (25 XP)

Small beast, unaligned
Armor Class: 12 (natural armor)
Hit Points: 4 (1D6 +1)
Speed: 20 ft , swim: 30 ft

STR

8 -1

DEX

14 +2

CON

12 +1

INT

6 -2

WIS

12 +1

CHA

6 -2

Skills: Perception +3
Senses: Darkvision 30 Ft passive Perception 13
Challenge Rating: 1/8 (25 XP)

Keen Sight. The otter has advantage on Wisdom (Perception) checks that rely on sight.   Hold Breath. The otter can hold its breath for 10 minutes.   Pack Tactics. The otter has advantage on an Attack roll against a creature if at least one of the it's allies is within 5 ft. of the creature and the ally isn't Incapacitated.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1D4 + 2) piercing damage.


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