Isa’s Potion Recipes
This is a complete list of the potions known by Isa Hannodotr through her proficiency with Herbalism.
A creature that drinks this vial of liquid gains advantage on Saving Throws against poison for 1 hour. It confers no benefit to Undead or Constructs.
Ingredients:Glass Vial
Athelas, Whole Plant
Rain Water
Ribwort Flowers
Rowan Berries
Wormwood Leaves
You regain 2D4 + 2 HP when you drink this potion. The potion's amber liquid glimmers when agitated. It confers no benefit to Undead or constructs. The vial and its Contents weigh 1/4 pound.
Ingredients:Glass Vial
Amber (Very Small Piece)
Athelas, Whole Plant
Elven Mead
Linden Leaf
Red Clover
Yarrow
This warm drink removes all exhaustion from whoever drinks it. It must be consumed warm and freshly brewed to gain the effect.
Ingredients:Cup
Morning Dew
Cat’s Tongue
Chamomile
Mayweed
Mint
Tea leaves
Ingredients:Ground Nutmeg (1/4 lb.)
Hagfinger
Incense (2 blocks)
Ground Saffron (1/4 lb.)
Sage (1/4 lb.)
You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. It confers no benefit to undead or constructs.
Ingredients:
Glass Vial
Amber (Small Piece)
Red Clover
Yarrow
Athelas
Elven Mead
Linden Leaf
Ingredients:Clay Jar
Athelas, Whole Plant
Aloe
Sourgrass
When you drink this potion, it cures any disease afflicting you, and it removes the blinded, deafened, paralyzed, and poisoned conditions. The clear red liquid has tiny bubbles of light in it. It confers no benefit to undead or constructs.
Ingredients:Glass Vial
Morning Dew
A Drop of Virgin's Blood
Ribwort Flowers
Rowan Berries
Sage Leaves
Yarrow
Ingredients:Glass Vial
Amber (Average Piece)
Athelas, Whole Plant
Elven Mead
Linden Leaf
Red Clover
Yarrow
Any Warg that drinks this tincture must make a Constitution saving throw. On a failed save, the Warg takes 3D10 necrotic damage and must change to its humanoid form if it was not already in that form, after which the warg can not change form for 24 hours. On a success, the warg takes half that damage and is not under any additional effects. This Tincture must be prepared under moonlight.
Ingredients:Glass Vial
Bitterroot
Dittany
Powdered Silver, (10 GP worth)
Silverthorns
Wolfsbane
You regain 10d4 + 20 hit points when you drink this potion. The potion's red liquid glimmers when agitated. It confers no benefit to undead or constructs.
Ingredients:Glass Vial
Amber (Large Piece)
Athelas, Whole Plant
Elven Mead
Linden Leaf
Red Clover
Yarrow
Ingredients:Glass Vial
Virgin's Blood (1 drop)
Red Clover
Rowan Berries
Ruby
Linden Leaf
Red Clover
Yarrow
Common Recipes (DC 13)
Creation of these items take 1 workday of time and creates Common Wondrous Items.Antitoxin
Main Article: AntitoxinA creature that drinks this vial of liquid gains advantage on Saving Throws against poison for 1 hour. It confers no benefit to Undead or Constructs.
Ingredients:
Freyja's Tears
Main Article: Freyja’s TearsYou regain 2D4 + 2 HP when you drink this potion. The potion's amber liquid glimmers when agitated. It confers no benefit to Undead or constructs. The vial and its Contents weigh 1/4 pound.
Ingredients:
Tea of Refreshment
Main Article: Tea of RefreshmentThis warm drink removes all exhaustion from whoever drinks it. It must be consumed warm and freshly brewed to gain the effect.
Ingredients:
Uncommon Recipes (DC 15)
Creation of these items takes 3 workdays of time and creates Uncommon Wondrous Items.Pomander of Warding
Main Article: Pomander of WardingIngredients:
Greater Vial of Freyja's Tears
Main Article: Greater Vial of Freyja’s TearsYou regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. It confers no benefit to undead or constructs.
Ingredients:
Restorative Ointment
Main Article: Restorative OintmentIngredients:
Rare Recipes (DC 20)
Creation of these items takes 10 workdays of time and creates Rare Wondrous Items.Elixir of Health
Main Article: Elixer of HealthWhen you drink this potion, it cures any disease afflicting you, and it removes the blinded, deafened, paralyzed, and poisoned conditions. The clear red liquid has tiny bubbles of light in it. It confers no benefit to undead or constructs.
Ingredients:
Superior Vial of Freyja's Tears
Main Article: Superior Vial of Freyja’s TearsIngredients:
Wargsbane Tincture
Main Article: Wargsbane TinctureAny Warg that drinks this tincture must make a Constitution saving throw. On a failed save, the Warg takes 3D10 necrotic damage and must change to its humanoid form if it was not already in that form, after which the warg can not change form for 24 hours. On a success, the warg takes half that damage and is not under any additional effects. This Tincture must be prepared under moonlight.
Ingredients:
Very Rare Recipes (DC 25)
Creation of these items takes 30 workdays of time and creates Very Rare Wondrous Items.Supreme Vial of Freyja's Tears
Main Article: Supreme Vial of Freyja’s TearsYou regain 10d4 + 20 hit points when you drink this potion. The potion's red liquid glimmers when agitated. It confers no benefit to undead or constructs.
Ingredients:
Potion of Vitality
Main Article: Potion of VitalityIngredients:
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