Mastiff
Mastiff CR: 1/8 (25 XP)
Medium beast, unaligned
Armor Class: 12
Hit Points: 5 (1D8+1)
Speed:
40 ft
STR
13 +1
DEX
14 +2
CON
12 +1
INT
3 -4
WIS
12 +1
CHA
7 -2
Skills: Perception +3
Senses: Passive Perception 13
Challenge Rating: 1/8 (25 XP)
Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. When the mastiff has advantage on attack rolls against creatures within 5ft. of one of the mastiff's allies that are not incapacitated Loyal. While within 30ft. of an ally that it can see, it has advantage on saving throws against being charmed or frightened.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Comments