Wolf Otter
These creatures are the largest otters to live in Midgard. True to their name, wolf otters can grow to the size of a wolf. With a bite force equivalent to a bear, these creatures have a wider range of prey options at their disposal.
While not commonly known to most folk, wolf otters make effective patrol and hunting animals when working with Seiðr or other powerful beings of nature who live near remote riverways. A pack of aggressive wolf otters can easily spell doom for a group of inexperienced explorers trespassing through their territory.
Wolf Otter CR: 1/2 (100 XP)
Medium beast, unaligned
Armor Class: 13 (natural armor)
Hit Points: 17 (3D8 +3)
Speed:
20 ft
, swim: 30 ft
STR
14 +2
DEX
15 +2
CON
13 +1
INT
6 -2
WIS
12 +1
CHA
6 -2
Skills: Skills Perception +3
Senses: passive Perception 13
Challenge Rating: 1/2 (100 XP)
Keen Sight. The otter has advantage on Wisdom (Perception) checks that rely on sight. Hold Breath. The otter can hold its breath for 10 minutes. Pack Tactics. The otter has advantage on an Attack roll against a creature if at least one of the it's allies is within 5 ft. of the creature and the ally isn't Incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
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