Time is money, but it is also time.
Try as they might, corporations have not managed to make their employees work more than 24 hours a day. Time remains, despite all attempts to cajole or bribe or put it on payroll, a fairly immutable law of reality and one of the most precious resources in Megacorpolis. The more time you have, the more stuff you can do, and the more stuff you can do, the more money you can make!
Despite how valuable it is, there are few ways to really acquire more of it. At best, the value of each unit of time can be increased by increasing efficiency or mandating shorter and shorter bathroom breaks. Worse, time remains irreversible and lacks any sort of roll-back feature. Sloppy programming if you ask the Corps. It just goes on, never to return, in a horribly inefficient manner. Nor can it be invested, cast any sort of dividends, or anything really.
What is time?
Time is the continued sequence of existence and events that occur in an apparently irreversible succession from the past, through the present, into the future.
It is also what we're running out of for this next delivery.
Time is a deadline looming near. Time is a contest between corporations, to see who can beat the other to release the next product or killer app. Time is, well, time. Seconds, minutes, hours, and days Planck units. All tick by with no regard for the planning meticulously laid out by project managers. If it were an employee, it'd be laid off. Time helps the public forget about corporate mishaps, failed products, or build excitement for the next (product
or mishap). It is required for stocks to go up or down, for explosives to go off, and for all manner of other things the Corps would like to see happen.
Despite its many benefits, having too much of it can be detrimental to your health - both physical and financial. Project teams with more time than tasks are at increased risk for conditions such as:
- Being Laid Off
- Reorganization
- Task Overcompensation
- Reduced access to interns
Furthermore, the more free time managers, project leads, and CEOs have, the higher their likelihood of making drastic changes to projects or corporate structures just to pass the time and feel productive. Such measures, almost inevitably, prove to be a waste of time.
For employees, time is either their worst enemy (when they are stuck at work, watching the seconds tick by) or their best friend. Calling it "free" time might be a stretch since Megacorpolis has a way to extract money for every minute you spend in it, though. It's a... "time"... for hobbies, for rest and recovery, for that sense of impending dread as it inexorably draws you closer to doing it all over and over again the next day.
Really interesting take on time. God forbid the corps invent a time machine.
Explore Etrea
Better ask Omnifaith Inc if you want god to get in on it! :D Thank you :)
Creator of Araea, Megacorpolis, and many others.