The Storm Troops

The constables of the The Toney Guard are well trained and well equipped, but there are some things which are too much for them to handle. A runaway wyvern escaped from a family collection. A renegade wizard with a wand of fireballs. Even a major breakdown in law and order like The Night of the Gangs.   When they come across a problem like one of these, a runner is sent post-haste to the Storm Troops barracks.  

The Storm Troops

The Storm Troops are a division of the Toney Guard who are all trained in magic use, in particular the sort of magic useful for quelling or containing a conflict.They also have a store of magical tools and weapons they can call on, from wands and staffs to censers of stun gas.   When they march in, crimson capes swirling, their boots thundering in time, they make an awesome sight, and the citizens know something serious is afoot so they will make themselves scarce.   They will attempt to quell the trouble without causing harm - choosing to stun or contain rather than kill where possible, but they are also capable of devastating magical attack, including their signature lightning bolt. They also work weather, calling rain, sleet and ice storms to dampen the ardour of troublemakers. Other tactics include surrounding the troublemakers in walls of air, or putting walls of air across streets to separate rival attackers factions.   In fact, their logo is the City Guard logo crossed with a lightning bolt.   The Storm Troops' job is to contain the trouble and stop it. They don't get involved in arresting the trouble-makers, so they are always followed by a corps of normal Toney Guard constables who will move in once the trouble has been snuffed out and any remaining living trouble-makers are cowed or unconscious to actually perform the arrests.
Type
Magic

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