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Skeleton

Skeletons are a type of Undead that results from the animation of a long dead corpse. They are a Necromancer's staple source of walking dead servants; easy to animate and with the added bonus that they don't stink of rotting flesh like a Zombie or a Ghoul . A Skeleton can be given simple instructions such "Guard this tomb" or "Kill intruders", which they carry out without question. Should the Necromancer who animated them be slain, then they will instantly collapse to the ground as a pile of bones they once were. Most are human skeletons, but they can also be from any creature or race.      In comparison to most things an adventurer might found in the wilds, they are generally considered average foes, not particularly easy to defeat such as a single goblin but not quite as hard as other fearsome monsters, like a Silverback Warg .

Basic Information

Ecology and Habitats

More often than not found in crypts and catacombs as a result of magical anomalies.
Origin/Ancestry
Unholy - Undead